Learning Agreement 22-12-16

Name
Byron Jacob
MA Course Title
MA Games Design
Status (F/T or P/T)
PT
Date
22/12/2016
Version No.:
2
Brief explanation/ outline of project
The student is interested in how motion capture works, looking at both facial and body capturing.  First person data is going to be recorded and then cleaning processing will happen to see how it will work.
Context / Rationale

The idea is to research into various setups used within industry / education and what seems to be the more commonly used style of mocap and how effective the data collection is. Record primary data and clean it up for use within a playable game demo or in game cinematic and see how effective it is.

Key areas of Research / Key Activities

Motion Capture Setups
Motion Capture Programs
Motion Capture Data Collecting and processing (Primary Research)

Intended outcomes of project tended outcomes of project
An effective model with a skeletal .fbx animation which is cleaned and processed for use within unreal.

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