Learning Agreement 22-12-16
Name
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Byron Jacob
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MA
Course Title
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MA Games Design
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Status
(F/T or P/T)
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PT
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Date
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22/12/2016
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Version
No.:
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2
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Brief explanation/
outline of project
|
|
The student is interested in how
motion capture works, looking at both facial and body capturing. First person data is going to be recorded
and then cleaning processing will happen to see how it will work.
|
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Context / Rationale
|
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The idea is to research into various setups used within industry / education and what seems to be the more commonly used style of mocap and how effective the data collection is. Record primary data and clean it up for use within a playable game demo or in game cinematic and see how effective it is. |
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Key areas of Research /
Key Activities
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Motion Capture Setups
Motion Capture Programs
Motion Capture Data
Collecting and processing (Primary Research)
|
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Intended outcomes of
project tended outcomes of
project
|
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An effective model with a skeletal
.fbx animation which is cleaned and processed for use within unreal.
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