License Agreement 02/10/17
Name
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Byron Jacob
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MA
Course Title
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MA Games Design
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Status
(F/T or P/T)
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PT
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Date
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02/10/17
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Version
No.:
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4
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Brief explanation/
outline of project
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After researching into motion
capture, it was deemed that trying that it was going to be difficult to get
into research / practical time to continue developing those skills into
practical skills with the time demand and lack of kit to develop with. With the information in mind however will
make the project conversion a bit more helpful. The idea of the project is to go into my
second idea which is games design, expanding on the game design creation side
considering AI development and the games design process.
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Context / Rationale
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The idea is to research
into the games design process working with the documentation side of games
development whilst developing a game for the end project. I want to develop a game that can use my
knowledge from the previous semester but as well, allow me to develop
animations for parts of the games development.
For this semester, I want
to go into developing into the mechanics and documentation for semester 3
which will be for aesthetic design as well as final changes.
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Key areas of Research /
Key Activities
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Game Design Documentation
(GDD)
Aesthetic Design
Asset listings for semester
3
Mechanic design and
development
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Intended outcomes of
project tended outcomes of
project
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The mechanics for the end project and
games design documentation for the game ready for semester 3 for the
aesthetic design and
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Student signature
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Byron Jacob
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Date:
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2-10-17
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