Project Predator Update
Overall Update Statement
Environment
So the design of the environment is based around a pen design. This allows a restriction to where the player can go. The theme design is around the maze runner style with big pen walls for protection which for what was needed from this project works well.Enemy Monster
Design
I am unsure with the design of the style of the monster I want to work with for the animations. The theory is maybe a humanisitic monster that can turn into a four legged monster for fast running or sticking with a quad styled monster for a more difficult challenge of motion capturing.The themes are linked for a breakdown on the concept mood board designs for the style. Please select the following links to your page to allow a breakdown of the concept idea's:
Monster Ideas (Human Theme) Mood Board
Monster Ideas (Quadrapedal Theme) Mood Board
MonsterAI
A Basic design of the AI has been made using a simplistic pawnsense model that allows the AI to see the enemy and attack but this very simplistic. A breakdown on a more complicated blueprint will be made soon.Animations
The following after doing research is a list of animations that will be made. More will be added when figured out.Enemy
SearchWalking
Running
Attack 1
Attack 2
Attack 3
Jump
Look in hiding holes
Player
IdleWalking
Running
Running through bushes
Going up to walls
Opening scene
Crouch (Standstill and moving)
Prone (Standstill and moving)
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