MA Games Design Final Submission "Comparative differences of a games designer working in a different industry"
This blog will be used to present my overall submission package for the module and course. My learner agreement indicated that my end results will be the following: Game prototype at an alpha stage. Game Design Documentation (GDD) A guide and breakdown of how the industries utilise different skills but for different outcomes with look at various parts both in technical programs and taskings that are done during a project. The project was initially started early January at the end of the previous practice 2. The idea initially was to design a prototype with the initial aim to show how difficult it is to make a prototype alpha. After getting my new position, it came to me that although anyone can be a designer, the knowledge on multi tasking skills with other industries isn't very big or presentable. My Practical work in semester 3 was to show both how I keep my skills up to date with a prototype and also make my skills diverse within my new job. I then made two showc