Ingenious Gentlemen - Part 5 - The Capturing Continues... And Problems
Part 5 - Capturing Fun Times.....
So the capturing is taking time due to time problems as work is being demanding again....I have learnt from my mistakes from the previous capture but I am curious about a couple of things to see if i can edit them or change them in software... i doubt it but you never know. I want to see if i can:
- Disable certain bones (Fingers) as I do not need these bones for the model within ingenious gents but overall it's just not necessary for me at the moment but I can work around it.
- Another situation I can work around is the situation of trying to understand why models from maya do not work on the sister program motionbuilder as effectively which is both annoying and confusing.
- Another thing I want to do is a step by step list to ensure that I am doing it correctly as there is no real official workflow being presented which doesn't really help. Although developers have aided within that development understanding of MOCAP, the workflow is still confusing.
Update on work situation...
Work is still giving me problems, they are currently penalising me from doing work or taking a day or two off to do development which is unfair and has put me into a slump mood for both teaching and education.
I will speak to my tutor regarding this for feedback and update.
On a side note, I would like him to answer his phone.
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